I’m also writing a new poetry collection, Towerblock, and planning a new series of workshops with Company of Makers, for veterans, to be delivered in autumn 2021. Alongside this are new projects in development, and some one-off workshops and Zoom sessions. In my studio, I’m playing with an Adana flatbed letterpress, making badges, and creating a series of large collages on board.
The GEEK festival in Margate is an interesting thing. On one hand, it’s a gaming festival, with everything from retro arcades and Minecraft to edgy boardgames and a side order of Cosplay, comics and toys. Wrapped around that is a layer of art, including new commissions, digital art, and game-making.
But underneath all of that is the proposition that digital, gaming and the wider creative sector are vital to the economy of East Kent, and that their potential is being ignored in things like regeneration strategies. Those documents always look at attracting big employers, where a more resilient digital economy is built of lots of small, agile companies who co-exist, share services and overlap.
GEEK was created by the team at HKD in Margate, a research-led design studio who work in science centres and museums to design world-class exhibits. Alongside their own practice, they run Marine Studios (where I have a studio).
A couple of years ago, I produced a newspaper for the festival, the GEEK Gazette – which included the programme, and some fun stuff, but also looked at the future of work, emerging technology, and the way creativity and gaming contribute to the area. Writers included the then-minister Ed Vaizey, Tuttle founder Lloyd Davis, and the Centre for Creative Collaboration’s Brian Condon.
Well – GEEK is back this year, and moves to a new venue, Dreamland. And I’ll be back there too, with a new role as Storyteller in Residence. I won’t be telling stories, but collecting them, to help tell the story of why GEEK, and all the things it’s about, are really important.
Pop Up People looked at the problem of empty shops in town centres differently. First, it saw them as an opportunity. But secondly, and most importantly, it identified that the solution was to be found in people, not in planning, strategy or policy.
As a counter to the Portas report into town centres, which praised big retail and said the days of independent shops were over, Pop Up People recognised that individuals across the country were making a difference, identified he skills they were bringing to play, and demonstrated how they could easily be supported to deliver real and lasting change.
To produce the report, I spent a period touring the UK, running a range of action research events with people already engaged in activating high streets, city centres and other spaces. The report was praised by Arts Council England, read by government ministers, and has bee used as a tool for advocacy across the UK. It was supported by a short film, and a wiki to document the research and collate useful resources. Pop Up People is still relevant and useful today – download it and read it here..
I wrote Bedford’s Empty Shops Strategy with We Are Bedford for Bedford Borough Council. After a series of workshops and a period of research, the adopted strategy looked at how the council could support and build on the work already happening to activate the town’s empty shops and spaces.