“And then came the grandest idea of all! We actually made a map of the country, on the scale of a mile to the mile!”
“Have you used it much?” I enquired.
“It has never been spread out, yet,” said Mein Herr. “The farmers objected: they said it would cover the whole country, and shut out the sunlight! So we now use the country itself, as its own map, and I assure you it does nearly as well.”
Lewis Carroll, Sylvie & Bruno
Whenever you go down the roads in Britain, you travel not in three dimensions, but in four. The fourth dimension is the past. And as we move to and fro in this fourth dimension, we see not only landscape but the economic, political and social forces at work behind the landscape. Shaping it, forever changing it, but leaving here and there the record, and the mark.
There’s life everywhere and the tracks we make are shared and crossed by the paths of others, who know this world better than we do.
Travis Elborough & Bob Stanley, How We Used To Live
TribevTribe is a game uses the town itself as the board, and is played not in three dimensions, but in four. It’s a game which celebrates Margate’s place as a home to youth culture, and lays that past over the present townscape.
Players move through the town, and in and out of history, winning points by completing simple challenges, finding clues or building their tribe. As they play they win points for their tribe; Mods, Rockers, Hippies, Punk and Ravers. The Isle of Thanet, which history tells us is the correct place to land if you want to conquer Britain, will be conquered again as each tribe wins and loses territory in the four weeks the game is being played.
TribevTribe has been created by Dan Thompson, a social artist whose work is about mapping, public space, towns as places to play, and social history. It’s been commissioned by Marine Studios, who are behind the GEEK festival, which brings play, art and technology together. It forms part of the Tribes Festival. TribevTribe is funded by Kent County Council and the Tribes Festival.